||PRETEST: In our new Auto5 Mode, we begin by testing the student on the ten math facts in the ZERO'S set (0x1, 0x2, 0x3 etc, but in random order). If a mistake is made, nothing happens at that moment and nothing happens at the end of the ten fact set. The computer is, however, counting (and remembering) any mistakes. When five wrong answers are given by the student, we then begin a sequential practice session that uses special memory tricks that advance in difficulty only slightly from one LEVEL to the next. The student will now work for the remainder of the class time on just these 5 mistakes. We don't want to "cloud" the student's memory with too much information. Our goal today is to solidify memory acquisition of only these 5 facts.
||PICK CORRECT ANSWER FROM 2 CHOICES
Once we have identified the student's first five mistakes, we begin LEVEL 1 practice. By the way, these five mistakes can be over a wide range of math fact sets. For example, one mistake could be from the 2's set, two more mistakes could be from the 3's set and two more could be from the 4's set. It is at the exact moment of the fifth mistake that the intervention begins with the specialized learning steps. So, in LEVEL 1, the student practices their five wrong math facts in the row. Each fact is shown twice in random order so the student is actually required to answer 10 facts. To make this first Level easy, we show two answers, one correct and one not correct. The student here has to simply click on the correct answer. This technique (called recognition memory) is very easy for the memory to grasp hold of... When this is done successfully 3 separate times, we move to LEVEL 2. The student cannot advance to Level 2 until this is done correctly 3 separate times. In theory, they could be in LEVEL 1 for hours, but most students complete this in a few minutes.
|| PICK 1ST NUMBER IN ANSWER
Once the student has demonstrated the ability to "remember" the correct answer from two choices in LEVEL 1, we want to make it slightly more difficult. In LEVEL 2, we show the student the second digit of the answer while the first digit is represented by a question mark. For example, in the math fact 9x9, we show a question mark followed by the number 1. This is done since the last digit in the answer is typically more difficult to remember. (So, our logic here is to remind the student repeated of the 2nd digit by displaying it next to the red quetion mark). When a wrong number is selected (by dragging or typing a wrong number), a quick video plays giving the correct answer. When the student is able to correctly pick the first number in the answer for all five mistakes, three separate times, we then advance to LEVEL 3.
||PICK 2nd NUMBER OF ANSWER
Once the student has shown us they can remember the first digit of each answer, we advance to LEVEL 3. This is identical to LEVEL 2, except here, we display the first number of the answer followed by a question mark. The student now must only select the second number of the answer when given the first number as a "clue." When this can be done successfully 3 separate times, we advance to LEVEL 4.
PICK BOTH NUMBERS IN ANSWER
Now comes the real test on these sequential memory techniques. So far, our student has demonstrated the ability to pick the correct answer from two choices - to remember the 2nd digit and remember the 1st digit of the answer. Now it's time to see if they can remember both digits in the correct answer. The student must now enter the entire answer to the math fact within 8 seconds. Since the student has successfully made it this far, along with the fact that there are only 5 math facts to remember, we are "hoping" that this is within reach of the student's inherent memory skills. As additional encouragement, in LEVEL 4, if the student gets all five math facts correct, they are shown a 20-30 second video of funny or interesting situations with children or animals.
While we routinely refer to them as the 100 multiplication facts, in actuality, there are only 50 math facts. For example, 4x8 has the same answer as 8x4. To encourage learning of this concept, LEVEL 5 will randomly invert some of the incorrect math facts into the row of ten facts. The intent here is to "train" your student(s) to use this technique to help with getting the answers to the higher math facts. For example, if your student learns the math facts for the 1s, 2s, 3s, 4s and 5s, we should see a dramatically faster learning of the 6s, 7s, 8s and 9s.
To get started, begin the Auto5 Mode by clicking the HotDigger link above. You are encouraged, however, to use the 9s Trick option first. This has been shown to be very easy for students and dramatically accelerate mastery of all 9s multiplication facts and will help tremendously with accelerating mastery of all multiplication facts.
RAPID LEARNING OF MULTIPLICATION FACTS
HotDogger is an amazing tool for teaching students the 100 multiplication facts. We combine cartoon characters with a special sequence of visual and auditory memorization strategies to really get those multiplication facts mastered fast!
GIVE US A TRY: Click the icon above to launch the program.
Pick the math fact sets you wish to practice and we'll do the rest. In 5 minutes you'll see students progressing through multiplication facts as our memory strategies begin to "kick-in."
EFFICIENT TRANSFER TO LONG TERM MEMORY
Along with the sequential memorization strategies used in HotDogger, memorization efficiency can be further enhanced with daily practice (especially if done in the morning). We understand you have a busy schedule, but give us 15 minutes every morning for 30 days and the pay-off will be immense: Nearly every one of your students will have achieved 100% mastery of the 100 multiplication facts under this schedule. Even students with moderate learning disabilities will achieve near 100% mastery. Folks, this is not an exaggeration and occurs because of the sophisticated sequential memory strategies working together every second your student is using the program. Sound too good to be true?
TRY THIS CHALLENGE WITH YOUR STUDENTS!
BE IMPRESSED! - USE HOTDOGGER FOR JUST ONE WEEK
1. REGISTER STUDENTS IN DATABASE
Begin by clicking the Blue-Albert (Teacher Login) button at top left. Click the Register link to quickly make a database for your class (or home). You can then add the names of your students to your database. You will also assign a username and password to each student.
2. GIVE STUDENTS THE BASIC PRE-TEST ON FRIDAY
We first want to pin-point which multiplication facts students know and do not know. This will allow you to measure the amount of progress during the week. On Friday morning, have each student complete the Multiplication Basic Test (Pre-Test). Students begin by clicking the Purple-Albert button top left and enter the username and password you gave them when making your database. Students are then taken to the Basic Test which will quickly test them on all 100 multiplication facts. Total test time is only about 5-10 minutes. If a student does not select an answer within 5 seconds, the correct answer flashes on the screen. This prevents frustration and allows the student to type the correct answer and continue with the test (although these are marked as "incorrect" in the database).
3. FIVE DAYS OF MORNING HOTDOGGER
Now comes the magic! After students complete the Pre-Test, tell them to click the HotDogger icon (our surfing Hot Dog) at the bottom of their Pre-Test page (or at the top of mathfactgenius.com). Have students click red "Auto Mode" button and let them loose. Allow them to work for at least 20-30 minutes. HotDogger only advances students to the next set of 10 facts when mastery is demonstrated. When 5-10 minutes remain in the day's session, call out in a nice loud voice - 5 MINUTE MODE! This is the signal to students that they are to click the 5 Minute Mode button at top right. This will end session with a special sequence of practicing only the first five incorrect mth facts. When you are ready for them to end the day's session - have them click the STOP/QUIT button at the bottom of the screen. Give HotDogger as a homework assignment over the weekend. Repeat HotDogger Auto Mode again on Monday morning, Tuesday, Wednesday, and Thursday.
4. POST-TEST: MEASURE THE PROGRESS!
On Friday morning,we want to measure the progress over the week. Have students take the Basic Test again by clicking the Purple-Albert button and select the Basic Test option. This will be the Post-Test as we want to see how much progress students have actually achieved. After all students complete the Post-Test, we want you to log back in to your database through the Blue-Albert button. Click the Basic Test Results tab and you'll be able to compare individual student test results between the Pre-Test taken the previous Friday with the Post-Test just completed. You will be impressed!
5. THE BOTTOM LINE.....
The amount of progress you'll see in one week should convince you that Math Fact Genius really is a "different" math facts instruction program and far more efficient than any other available. And of course - when a student has reached 100% mastery of the multiplication facts - he/she will be able to learn long division - fractions - and percent at a greatly accelerated pace. In other words, your effectiveness as a math instructor will have increased dramatically and state test scores at the end of the year should be improved as well!
LEARN MORE ABOUT HOT DOGGER
VIDEO COMING SOON
KEEP TRACK OF STUDENT PROGRESS ALL YEAR LONG
Add student names to your database and keep a permanent record of student performance throughout the year. Our Math Fact Genius database test provides a quick and easy way to assess student mastery of multiplication, addition or subtraction math facts. (Parents can use this as well.) Test details are amazing and surpass any program you've used before! After students complete this 10 minute assessment, you can view the following important information in a student row by row format:
TOTAL PERCENT CORRECT
2. PERCENT CORRECT FOR EACH MATH FACT SET OF 10
3. TOTAL TIME FOR ALL 100 FACTS
4. TOTAL TIME FOR EACH MATH FACT SET OF TEN
5. SPECIFIC MATH FACTS THAT WERE WRONG
6. SPECIFIC MATH FACTS THAT WERE SLOW
7. SPECIFIC MATH FACTS NOT ANSWERED
8. TIME TAKEN TO ANSWER EACH SPECIFIC MATH FACT
You can also print a summary page for each individual student giving not only the above information, but also details on each separate math fact (Parents will love this!). The database also includes the option to print a powerful worksheet activity covering only the math facts that a particular student answered incorrectly making for an excellent homework activity. This Database Version is free through Sept. 15, 2014 as we hope you will give it a try and consider us for the 2014-2015 school year. After adding student names to your personal database (created from the Blue-Albert button above), your student(s) will then login through the Purple-Albert button to begin the assessment. This will test your student on ten math facts at a time (giving a brief rest between sets). In order to avoid frustration and continue steady progress through the test - we flash correct answers onscreen if no answer is given after 7 seconds (although these answers are marked as incorrect in the final report). When students finish the test, they can click the HotDogger link to begin learning the multiplication facts at a pace you never thought possible. To view all your student test results, simply login through the Blue-Albert button above. Results are diplayed for each student in a row by row format. Each row shows the Test Date - Total Percent Correct - Total Time - as well as ten columns showing the percentage correct for each separate set of ten facts! Click the Summary link to the right of a student's name and view details for each of the 100 math facts for that student! Wrong answers are marked with a red "X" - Slow answers marked with a yellow "S" - and facts not answered by 7 seconds are marked with "NA". You'll even see specific answers given for each math fact. After giving the test for the first time (and geting your baseline score), you can immediately start the teaching process by having students begin the HotDogger program (icon at top right). This intelligent multiplication facts teaching tool uses special memory tricks to allow students to learn multiplication facts at a much faster pace than anything you've used before! Give the Purple-Albert assessment test monthly to measure progress. This information is very impressive when shown to parents during conferences. If you're curious about the true power of the Math Fact Genius Hot Dogger program, give the Purple-Albert assessment test on Monday, have students begin Hot Dogger immediately after the test and then do Hot Dogger every day for the rest of the week. On Friday, give the Purple-Albert assessment test once again to students. We think the results will amaze you. While the HotDogger Learning Program is completed for multiplicaiton, our assessment tests can now be given for Addition Sums 0 o 9, Addition Sums 10-18, and Subtraction Top Number 0-9 or 10-18. Later this year we'll be adding HotDogger teaching versions for addition and subtraction.
PRINCIPALS CAN NOW MONITOR CLASSROOM SCORES
Tell your principal they can easily monitor school-wide classroom performance on Math Fact Genius. Your principal creates their own Database from our Principal Login page and chooses their own username and password. Once inside the database, they add the username of each teacher. This will allow them to see a summary of every teacher (classroom) that has completed the test. Classroom information is displayed in a row by row format and includes - Teacher Name - PreTest Average (an average percent correct based on each student's first Pre-Test) - Last Test Average (an average percent correct based on each student's most recent test). There is also a link to view individual test details of any student in any classroom.